Highest sustained-DPS fighters under 3,000,000 aUEC
Rule: Every ship with a fighter role (light, medium, heavy or snub fighter, or interceptor) and an in-game purchase price of 3,000,000 aUEC or less, sorted by maximum sustained pilot-gun DPS over 60 seconds (the site's stated formula), highest first. 17 ships meet it in build 4.10.2-LIVE.12881860.
| # | Ship | Sustained DPS | In-game price | Role | SCM | Hull HP |
|---|---|---|---|---|---|---|
| 1 | Cutlass BlackDrake Interplanetary | 5,628 | 2,010,960 aUEC | Light Freight | 217 m/s | 29,760 |
| 2 | BuccaneerDrake Interplanetary | 4,688.5 | 1,580,040 aUEC | Light Fighter | 240 m/s | 7,980 |
| 3 | GladiusAegis Dynamics | 4,221 | 2,262,330 aUEC | Light Fighter | 226 m/s | 6,110 |
| 4 | Gladius ValiantAegis Dynamics | 4,221 | 2,765,070 aUEC | Light Fighter | 226 m/s | 6,110 |
| 5 | 325aOrigin Jumpworks | 3,895.5 | 1,852,200 aUEC | Interceptor | 260 m/s | 9,300 |
| 6 | Avenger StalkerAegis Dynamics | 3,895.5 | 1,508,220 aUEC | Interceptor | 262 m/s | 11,900 |
| 7 | ArrowAnvil Aerospace | 3,607 | 1,984,500 aUEC | Light Fighter | 229 m/s | 7,130 |
| 8 | HawkAnvil Aerospace | 3,285 | 2,646,000 aUEC | Light Fighter | 225 m/s | 16,600 |
| 9 | 125aOrigin Jumpworks | 2,814 | 1,508,220 aUEC | Light Fighter | 230 m/s | 4,550 |
| 10 | Aurora Mk IIRoberts Space Industries | 2,492 | 904,932 aUEC | Light Fighter | 225 m/s | 19,417 |
| 11 | FuryMirai | 2,492 | 691,268 aUEC | Snub Fighter | 230 m/s | 5,830 |
| 12 | Mustang DeltaConsolidated Outland | 2,492 | 1,228,500 aUEC | Light Fighter | 226 m/s | 10,080 |
| 13 | L-21 WolfKruger Intergalactic | 2,163 | 2,381,400 aUEC | Light Fighter | 230 m/s | 8,523 |
| 14 | P-52 MerlinKruger Intergalactic | 1,416 | 283,500 aUEC | Snub Fighter | 275 m/s | 2,430 |
| 15 | MISC Reliant TanaMusashi Industrial and Starflight Concern | 1,246 | 1,885,280 aUEC | Light Fighter | 222 m/s | 14,860 |
| 16 | Razor EXMirai | 1,246 | 1,669,820 aUEC | Stealth Fighter | 265 m/s | 7,100 |
| 17 | Fury MXMirai | — | 691,268 aUEC | Snub Fighter | 230 m/s | 5,830 |
In-game prices are the cheapest purchase (or rental) reported to UEX for this build; a ship with no report is left out of rules that need a price. Game data from the Star Citizen Wiki, build 4.10.2-LIVE.12881860. The list is recomputed on every daily rebuild.