Mirai Fury

Mirai · Snub Fighter · flight ready

The Mirai Fury is a snub fighter ship from Mirai with a crew of 1. It moves at 230 m/s in SCM and 1,263 m/s in NAV mode, on 5,830 hull HP and 2,244 shield HP. In game it sells for 691,268 aUEC at New Deal - Teasa Spaceport - Lorville. On the pledge store it lists at $55.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
19,001 kg
Hull HP
5,830
Shield HP
2,244
Size class
1
Length
7 m
Beam
5.4 m
Height
3 m
Pledge (USD)
$55

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 691,268 New Deal - Teasa Spaceport - Lorville Stanton 11d
Buy 727,650 Astro Armada - Area 18 Stanton 18d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report.

Flight performance

SCM speed
230 m/s
Max (NAV)
1,263 m/s
Boost fwd
550 m/s
Boost back
260 m/s
0 → SCM
1.33 s
0 → max
7.29 s
Pitch
69 °/s
Yaw
69 °/s
Roll
215 °/s
Pitch (boost)
82.8 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
2,244
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Signatures

IR
6,219
EM (idle)
18,130
EM (max)
17,842

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Snub Fighter
SCM speed 230 m/s 30 / 234 3 / 5
Max (NAV) speed 1,263 m/s 35 / 234 3 / 5
Pitch rate 69 °/s 17 / 234 3 / 5
Max pilot-gun DPS (burst) 2,640 DPS 114 / 192 2 / 4
Max sustained pilot DPS (60 s) 2,492 DPS 114 / 192 2 / 4
Max pilot alpha (one volley) 3,168 damage 89 / 192 2 / 4
Hull HP 5,830 HP 219 / 234 2 / 5
Shield HP 2,244 HP 204 / 234 3 / 5
In-game price 691,268 aUEC 13 / 140 2 / 3

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Mirai

Other Snub Fighter ships

All hardpoints

Power 1
  • power_plant S1
2
  • paint S1
  • radar_helper S0
Cooler 2
  • cooler_left S1
  • cooler_right S1
LifeSupportGenerator 1
  • lifesupport S1
Misc 1
  • avionics S1
Cargo 1
  • personal_inv S1
MidRangeRadar 1
  • radar S1
Shield 1
  • shield_generator S1
GunTurret 4
  • weapon_top_left S2
  • weapon_top_right S2
  • weapon_bottom_left S2
  • weapon_bottom_right S2
MissileRack 4
  • missile_top_left S2
  • missile_top_right S2
  • missile_bottom_left S2
  • missile_bottom_right S2

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.