Mirai Guardian

Mirai · Heavy Fighter · flight ready

The Mirai Guardian is a heavy fighter ship from Mirai with a crew of 1. It moves at 213 m/s in SCM and 1,125 m/s in NAV mode, on 69,200 hull HP and 10,560 shield HP. In game it sells for 6,284,250 aUEC at New Deal - Teasa Spaceport - Lorville. On the pledge store it lists at $250.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
134,142 kg
Hull HP
69,200
Shield HP
10,560
Size class
2
Length
24.3 m
Beam
16.3 m
Height
9.1 m
Pledge (USD)
$250

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 6,284,250 New Deal - Teasa Spaceport - Lorville Stanton 11d
Buy 6,615,000 Astro Armada - Area 18 Stanton 18d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report.

Flight performance

SCM speed
213 m/s
Max (NAV)
1,125 m/s
Boost fwd
465 m/s
Boost back
225 m/s
0 → SCM
4.09 s
0 → max
21.58 s
Pitch
45 °/s
Yaw
45 °/s
Roll
130 °/s
Pitch (boost)
54 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
10,560
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
203,194 km/s
Quantum range
222 million km
Spool time
6.6 s
10 Gm jump
77 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
11,685
EM (idle)
46,318
EM (max)
78,363

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Heavy Fighter
SCM speed 213 m/s 110 / 234 8 / 23
Max (NAV) speed 1,125 m/s 114 / 234 6 / 23
Pitch rate 45 °/s 99 / 234 3 / 23
Max pilot-gun DPS (burst) 18,750 DPS 23 / 192 2 / 19
Max sustained pilot DPS (60 s) 12,800 DPS 23 / 192 2 / 19
Max pilot alpha (one volley) 64,000 damage 23 / 192 2 / 19
Hull HP 69,200 HP 70 / 234 3 / 23
Shield HP 10,560 HP 95 / 234 17 / 23
In-game price 6,284,250 aUEC 94 / 140 7 / 11

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Mirai

Other Heavy Fighter ships

All hardpoints

Shield 1
  • shield_generator S2
MidRangeRadar 1
  • radar S2
QuantumDrive 1
  • quantum_drive S2
Power 2
  • power_plant_2 S1
  • power_plant_1 S1
GunTurret 2
  • gun_right S5
  • gun_left S5
Cooler 1
  • cooler S2
4
  • battery S2
  • computer S2
  • gravity_generator S1
  • paint S1
MissileRack 4
  • missile_top_left S4
  • missile_top_right S4
  • missile_bottom_left S4
  • missile_bottom_right S4

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.