Mirai Guardian MX Wikelo War Special

Mirai · Heavy Fighter

The Mirai Guardian MX Wikelo War Special is a heavy fighter ship from Mirai with a crew of 1. It moves at 208 m/s in SCM and 1,100 m/s in NAV mode, on 89,300 hull HP and 21,120 shield HP. No in-game purchase price is reported for this build.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
136,852 kg
Hull HP
89,300
Shield HP
21,120
Size class
2
Length
26 m
Beam
17 m
Height
10 m

In-game price & where to buy

UEX has no in-game purchase or rental report for this ship. That means no report, which is different from not for sale.

Flight performance

SCM speed
208 m/s
Max (NAV)
1,100 m/s
Boost fwd
455 m/s
Boost back
221 m/s
0 → SCM
2.57 s
0 → max
13.59 s
Pitch
39 °/s
Yaw
39 °/s
Roll
120 °/s
Pitch (boost)
46.8 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
21,120
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
264,153 km/s
Quantum range
192 million km
Spool time
5.4 s
10 Gm jump
65 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
14,817
EM (idle)
38,651
EM (max)
68,551

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Heavy Fighter
SCM speed 208 m/s 127 / 234 17 / 23
Max (NAV) speed 1,100 m/s 126 / 234 9 / 23
Pitch rate 39 °/s 119 / 234 10 / 23
Max pilot-gun DPS (burst) 5,064 DPS 81 / 192 16 / 19
Max sustained pilot DPS (60 s) 4,326 DPS 68 / 192 16 / 19
Max pilot alpha (one volley) 3,900 damage 70 / 192 16 / 19
Hull HP 89,300 HP 53 / 234 1 / 23
Shield HP 21,120 HP 52 / 234 1 / 23

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

More from Mirai

Other Heavy Fighter ships

All hardpoints

Shield 2
  • shield_generator_01 S2
  • shield_generator_02 S2
MidRangeRadar 1
  • radar S2
QuantumDrive 1
  • quantum_drive S2
Cooler 2
  • cooler_s1 S1
  • cooler_s2 S2
4
  • battery S2
  • computer S2
  • gravity_generator S1
  • paint S1
Power 1
  • power_plant_s2 S2
GunTurret 4
  • weapon_wing_bottom_left S4
  • weapon_wing_top_left S4
  • weapon_wing_top_right S4
  • weapon_wing_bottom_right S4
MissileRack 2
  • missile_top_left S2
  • missile_top_right S2

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.