C.O. Nomad

Consolidated Outland · Starter · Light Freight · flight ready

The C.O. Nomad is a starter ship from Consolidated Outland with a crew of 1 and 24 SCU of cargo. It moves at 205 m/s in SCM and 1,100 m/s in NAV mode, on 9,800 hull HP and 4,320 shield HP. In game it sells for 1,436,400 aUEC at New Deal - Teasa Spaceport - Lorville, or rents from 28,728 aUEC a day. On the pledge store it lists at $80.

Compare this ship side by side →

Overview

Crew
1
Cargo
24 SCU
Mass
231,436 kg
Hull HP
9,800
Shield HP
4,320
Size class
2
Length
27 m
Beam
19 m
Height
10 m
Pledge (USD)
$80

Which containers fit its 1 cargo grid, from 1 to 32 SCU.

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 1,436,400 New Deal - Teasa Spaceport - Lorville Stanton 11d
Buy 1,587,600 Teach's Ship Shop - Levski Nyx 16d
Rent / day 28,728 Traveler Rentals - Cargo Center - Everus Harbor Stanton 8h
Rent / day 28,728 Traveler Rentals - Cargo Center - Pyro Gateway (Stanton) Stanton 7d
Rent / day 30,240 Traveler Rentals - August Dunlow Spaceport - Orison Stanton 17d
Rent / day 30,240 Traveler Rentals - Cargo Center - Baijini Point Stanton 59d
Rent / day 30,240 Traveler Rentals - Cargo Center - Nyx Gateway (Stanton) Stanton 49d
Rent / day 30,240 Traveler Rentals - Cargo Center - Port Tressler Stanton 42d
Rent / day 30,240 Traveler Rentals - Cargo Center - Seraphim Stanton 55d
Rent / day 30,240 Traveler Rentals - Cargo Center - Stanton Gateway (Pyro) Pyro 7d
Rent / day 30,240 Traveler Rentals - Cargo Center - Terra Gateway (Stanton) Stanton 7d
Rent / day 30,240 Traveler Rentals - Nyx Gateway (Pyro) Pyro 7d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report. Showing the 10 cheapest of 13 rental terminals.

Flight performance

SCM speed
205 m/s
Max (NAV)
1,100 m/s
Boost fwd
450 m/s
Boost back
230 m/s
0 → SCM
1.93 s
0 → max
10.35 s
Pitch
45 °/s
Yaw
45 °/s
Roll
120 °/s
Pitch (boost)
54 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
4,320
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
189,309 km/s
Quantum range
102 million km
Spool time
4.6 s
10 Gm jump
68 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
7,340
EM (idle)
15,593
EM (max)
29,093

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Starter
SCM speed 205 m/s 133 / 234 9 / 13
Max (NAV) speed 1,100 m/s 126 / 234 9 / 13
Pitch rate 45 °/s 99 / 234 7 / 13
Max pilot-gun DPS (burst) 6,125.1 DPS 67 / 192 1 / 13
Max sustained pilot DPS (60 s) 4,221 DPS 72 / 192 1 / 13
Max pilot alpha (one volley) 3,375 damage 75 / 192 1 / 13
Hull HP 9,800 HP 185 / 234 11 / 13
Shield HP 4,320 HP 168 / 234 2 / 13
Cargo 24 SCU 73 / 118 1 / 10
In-game price 1,436,400 aUEC 30 / 140 5 / 7

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Consolidated Outland

Other Starter ships

All hardpoints

GunTurret 3
  • weapon_bottom S3
  • weapon_top_right S3
  • weapon_top_left S3
Shield 3
  • shield_generator_03 S1
  • shield_generator_02 S1
  • shield_generator_01 S1
3
  • cockpit_flair S1
  • cockpit_flair_hang S1
  • paint S1
MidRangeRadar 1
  • radar S1
Cooler 2
  • cooler_right S1
  • cooler_left S1
FlightController 1
  • controller_flight S1
Usable 2
  • weapon_rack_02 S1
  • weapon_rack_01 S1
QuantumDrive 1
  • quantum_drive S1
Power 1
  • power_plant S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.