Anvil F8C Lightning

Anvil Aerospace · Heavy Fighter · flight ready

The Anvil F8C Lightning is a heavy fighter ship from Anvil Aerospace with a crew of 1. It moves at 210 m/s in SCM and 1,075 m/s in NAV mode, on 40,200 hull HP and 14,960 shield HP. No in-game purchase price is reported for this build.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
165,741 kg
Hull HP
40,200
Shield HP
14,960
Size class
2
Length
26 m
Beam
25 m
Height
8 m

In-game price & where to buy

UEX has no in-game purchase or rental report for this ship. That means no report, which is different from not for sale.

Flight performance

SCM speed
210 m/s
Max (NAV)
1,075 m/s
Boost fwd
445 m/s
Boost back
218 m/s
0 → SCM
2.03 s
0 → max
10.39 s
Pitch
38 °/s
Yaw
35 °/s
Roll
140 °/s
Pitch (boost)
45.6 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
14,960
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
189,309 km/s
Quantum range
92 million km
Spool time
4.6 s
10 Gm jump
68 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
7,602
EM (idle)
19,369
EM (max)
33,369

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Heavy Fighter
SCM speed 210 m/s 115 / 234 10 / 23
Max (NAV) speed 1,075 m/s 141 / 234 11 / 23
Pitch rate 38 °/s 123 / 234 12 / 23
Max pilot-gun DPS (burst) 10,806.8 DPS 36 / 192 7 / 19
Max sustained pilot DPS (60 s) 8,120 DPS 36 / 192 7 / 19
Max pilot alpha (one volley) 7,668 damage 36 / 192 7 / 19
Hull HP 40,200 HP 92 / 234 11 / 23
Shield HP 14,960 HP 75 / 234 10 / 23

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

More from Anvil Aerospace

Other Heavy Fighter ships

All hardpoints

GunTurret 6
  • weapon_left_wing_outer S2
  • weapon_left_wing_inner S3
  • weapon_right_wing_outer S2
  • weapon_right_wing_inner S3
  • weapon_right_nose S3
  • weapon_left_nose S3
2
  • cockpit_flair S1
  • paint S1
MidRangeRadar 1
  • radar S1
FlightController 1
  • controller_flight S1
Shield 2
  • shield_generator_B S2
  • shield_generator_A S2
QuantumDrive 1
  • quantum_drive S1
Power 1
  • powerplant S2
Cooler 2
  • cooler_right S1
  • cooler_left S1
FuelController 1
  • controller_fuel S1
AirTrafficController 1
  • air_traffic_controller S1
DockingCollar 1
  • fuel_port S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.