MISC Freelancer

Musashi Industrial and Starflight Concern · Light Freight · flight ready

The MISC Freelancer is a light freight ship from Musashi Industrial and Starflight Concern with a crew of 4–9 and 66 SCU of cargo. It moves at 197 m/s in SCM and 1,050 m/s in NAV mode, on 34,900 hull HP and 20,000 shield HP. In game it sells for 2,962,580 aUEC at New Deal - Teasa Spaceport - Lorville, or rents from 59,251 aUEC a day. On the pledge store it lists at $110.

Compare this ship side by side →

Overview

Crew
4–9
Cargo
66 SCU
Mass
242,061 kg
Hull HP
34,900
Shield HP
20,000
Size class
3
Length
38 m
Beam
23.5 m
Height
9.5 m
Pledge (USD)
$110

Which containers fit its 3 cargo grids, from 1 to 32 SCU.

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 2,962,580 New Deal - Teasa Spaceport - Lorville Stanton 11d
Rent / day 59,251 Vantage Rentals - Lorville Stanton 26d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report.

Flight performance

SCM speed
197 m/s
Max (NAV)
1,050 m/s
Boost fwd
400 m/s
Boost back
205 m/s
0 → SCM
3.03 s
0 → max
16.12 s
Pitch
32 °/s
Yaw
32 °/s
Roll
103 °/s
Pitch (boost)
38.4 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. Guns inside turrets are left out on multi-crew ships, because the game data does not say which seat fires them. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
20,000
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
238,314 km/s
Quantum range
541 million km
Spool time
6.9 s
10 Gm jump
77 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
7,441
EM (idle)
31,747
EM (max)
51,547

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Light Freight
SCM speed 197 m/s 164 / 234 13 / 16
Max (NAV) speed 1,050 m/s 153 / 234 12 / 16
Pitch rate 32 °/s 166 / 234 15 / 16
Max pilot-gun DPS (burst) 8,166.8 DPS 43 / 192 1 / 14
Max sustained pilot DPS (60 s) 5,628 DPS 44 / 192 1 / 14
Max pilot alpha (one volley) 4,500 damage 47 / 192 1 / 14
Hull HP 34,900 HP 107 / 234 6 / 16
Shield HP 20,000 HP 68 / 234 1 / 16
Cargo 66 SCU 48 / 118 1 / 16
In-game price 2,962,580 aUEC 58 / 140 10 / 12

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Musashi Industrial and Starflight Concern

Other Light Freight ships

All hardpoints

6
  • cockpit_radar S2
  • cockpit_flair_hang S1
  • cockpit_flair S1
  • paint S1
  • avionics_motherboard S1
  • avionics_motherboard_02 S1
FlightController 1
  • controller_flight S1
Cooler 2
  • cooler S2
  • cooler_02 S2
Power 2
  • powerplant_01 S2
  • powerplant_02 S2
QuantumDrive 1
  • quantum_drive S2
MidRangeRadar 1
  • radar S2
Shield 3
  • shield_generator S2
  • shield_generator_02 S2
  • shield_generator_03 S2
MissileRack 4
  • weapon_missilerack_left_wing_inner S4
  • weapon_missilerack_left_wing_outer S3–4
  • weapon_missilerack_right_wing_outer S3–4
  • weapon_missilerack_right_wing_inner S4
LifeSupportGenerator 1
  • lifesupport S2

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.