Esperia Talon

Esperia · Light Fighter · flight ready

The Esperia Talon is a light fighter ship from Esperia with a crew of 1. It moves at 225 m/s in SCM and 1,190 m/s in NAV mode, on 24,930 hull HP and 4,488 shield HP. In game it sells for 3,260,250 aUEC at Astro Armada - Area 18. On the pledge store it lists at $115.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
60,243 kg
Hull HP
24,930
Shield HP
4,488
Size class
1
Length
24 m
Beam
15 m
Height
8 m
Pledge (USD)
$115

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 3,260,250 Astro Armada - Area 18 Stanton 18d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report.

Flight performance

SCM speed
225 m/s
Max (NAV)
1,190 m/s
Boost fwd
500 m/s
Boost back
260 m/s
0 → SCM
1.39 s
0 → max
7.36 s
Pitch
68 °/s
Yaw
54 °/s
Roll
195 °/s
Pitch (boost)
81.6 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
4,488
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
167,389 km/s
Quantum range
36 million km
Spool time
4.9 s
10 Gm jump
75 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
1,627
EM (idle)
5,100
EM (max)
9,300

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Light Fighter
SCM speed 225 m/s 56 / 234 13 / 24
Max (NAV) speed 1,190 m/s 72 / 234 19 / 24
Pitch rate 68 °/s 20 / 234 9 / 24
Max pilot-gun DPS (burst) 2,532 DPS 118 / 192 12 / 23
Max sustained pilot DPS (60 s) 2,163 DPS 119 / 192 12 / 23
Max pilot alpha (one volley) 1,950 damage 133 / 192 15 / 23
Hull HP 24,930 HP 129 / 234 1 / 24
Shield HP 4,488 HP 149 / 234 15 / 24
In-game price 3,260,250 aUEC 62 / 140 11 / 16

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Esperia

Other Light Fighter ships

All hardpoints

4
  • helper_int_cockpit S1
  • paint S1
  • battery S1
  • cockpit_flair_hang S1
Misc 1
  • avionics S1
Cooler 2
  • cooler_right S1
  • cooler_left S1
GunTurret 2
  • gun_right S4
  • gun_left S4
MissileRack 2
  • missile_right S3
  • missile_left S3
QuantumDrive 1
  • quantum_drive S1
MidRangeRadar 1
  • radar S1
Power 1
  • power_plant S1
Shield 2
  • shield_right S1
  • shield_left S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.