Aegis Sabre Raven

Aegis Dynamics · Interdiction · flight ready

The Aegis Sabre Raven is a interdiction ship from Aegis Dynamics with a crew of 1. It moves at 240 m/s in SCM and 1,400 m/s in NAV mode, on 12,516 hull HP and 4,488 shield HP. No in-game purchase price is reported for this build.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
74,827 kg
Hull HP
12,516
Shield HP
4,488
Size class
2
Length
24.5 m
Beam
24.5 m
Height
5 m

In-game price & where to buy

UEX has no in-game purchase or rental report for this ship. That means no report, which is different from not for sale.

Flight performance

SCM speed
240 m/s
Max (NAV)
1,400 m/s
Boost fwd
600 m/s
Boost back
260 m/s
0 → SCM
1.8 s
0 → max
10.52 s
Pitch
52 °/s
Yaw
43 °/s
Roll
160 °/s
Pitch (boost)
62.4 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
4,488
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
167,389 km/s
Quantum range
54 million km
Spool time
4.9 s
10 Gm jump
75 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
3,774
EM (idle)
12,595
EM (max)
16,795

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Interdiction
SCM speed 240 m/s 22 / 234 2 / 6
Max (NAV) speed 1,400 m/s 22 / 234 2 / 6
Pitch rate 52 °/s 76 / 234 2 / 6
Max pilot-gun DPS (burst) 4,083.4 DPS 93 / 192 5 / 6
Max sustained pilot DPS (60 s) 2,814 DPS 96 / 192 5 / 6
Max pilot alpha (one volley) 2,250 damage 106 / 192 5 / 6
Hull HP 12,516 HP 171 / 234 5 / 6
Shield HP 4,488 HP 149 / 234 5 / 6

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Aegis Dynamics

Other Interdiction ships

All hardpoints

GunTurret 2
  • weapon_left_wing S3
  • weapon_right_wing S3
EMP 2
  • weapon_missilerack_left S2
  • weapon_missilerack_right S2
Usable 1
  • weapon_rack S1
2
  • paint S1
  • cockpit_flair S1
Shield 2
  • shield_generator_B S1
  • shield_generator_A S1
Power 2
  • powerplant_02 S1
  • powerplant_01 S1
Cooler 2
  • cooler_left S1
  • cooler_right S1
QuantumDrive 1
  • quantum_drive S1
MidRangeRadar 1
  • radar S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.