Argo MOLE

Argo Astronautics · Medium Mining · flight ready

The Argo MOLE is a medium mining ship from Argo Astronautics with a crew of 2–4 and 32 SCU of cargo. It moves at 140 m/s in SCM and 960 m/s in NAV mode, on 130,000 hull HP and 100,000 shield HP. In game it sells for 8,483,740 aUEC at Buy and Fly - Checkmate, or rents from 223,256 aUEC a day. On the pledge store it lists at $315.

Compare this ship side by side →

Overview

Crew
2–4
Cargo
32 SCU
Mass
883,088 kg
Hull HP
130,000
Shield HP
100,000
Size class
3
Length
45 m
Beam
26 m
Height
15 m
Pledge (USD)
$315

Which containers fit its 1 cargo grid, from 1 to 32 SCU.

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 8,483,740 Buy and Fly - Checkmate Pyro 16d
Buy 8,483,740 Buy and Fly - Orbituary Pyro 15d
Buy 8,483,740 Buy and Fly - Ruin Station Pyro 8d
Buy 8,483,740 New Deal - Teasa Spaceport - Lorville Stanton 11d
Buy 9,376,760 Teach's Ship Shop - Levski Nyx 16d
Rent / day 223,256 Traveler Rentals - Cargo Center - Port Tressler Stanton 42d
Rent / day 223,256 Traveler Rentals - Stanton Gateway (Nyx) Nyx 13d
Rent / day 223,256 Vantage Rentals - Lorville Stanton 26d
Rent / day 223,257 Traveler Rentals - Cargo Center - Baijini Point Stanton 59d
Rent / day 223,257 Traveler Rentals - Cargo Center - Everus Harbor Stanton 8h
Rent / day 223,257 Traveler Rentals - Cargo Center - Nyx Gateway (Stanton) Stanton 49d
Rent / day 223,257 Traveler Rentals - Cargo Center - Pyro Gateway (Stanton) Stanton 7d
Rent / day 223,257 Traveler Rentals - Cargo Center - Seraphim Stanton 55d
Rent / day 223,257 Traveler Rentals - Cargo Center - Stanton Gateway (Pyro) Pyro 7d
Rent / day 223,257 Traveler Rentals - Cargo Center - Terra Gateway (Stanton) Stanton 7d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report. Showing the 10 cheapest of 29 rental terminals.

Flight performance

SCM speed
140 m/s
Max (NAV)
960 m/s
Boost fwd
340 m/s
Boost back
150 m/s
0 → SCM
4.97 s
0 → max
34.1 s
Pitch
30 °/s
Yaw
30 °/s
Roll
75 °/s
Pitch (boost)
36 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. Guns inside turrets are left out on multi-crew ships, because the game data does not say which seat fires them. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
100,000
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
303,537 km/s
Quantum range
1,048 million km
Spool time
7.2 s
10 Gm jump
67 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
10,103
EM (idle)
30,675
EM (max)
63,575

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Medium Mining
SCM speed 140 m/s 213 / 234 1 / 2
Max (NAV) speed 960 m/s 203 / 234 1 / 2
Pitch rate 30 °/s 175 / 234 1 / 2
Max pilot-gun DPS (burst) 1,320 DPS 156 / 192 1 / 2
Max sustained pilot DPS (60 s) 1,246 DPS 156 / 192 1 / 2
Max pilot alpha (one volley) 1,584 damage 156 / 192 1 / 2
Hull HP 130,000 HP 31 / 234 1 / 2
Shield HP 100,000 HP 38 / 234 1 / 2
Cargo 32 SCU 63 / 118 1 / 2
In-game price 8,483,740 aUEC 112 / 140 1 / 1

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

More from Argo Astronautics

All hardpoints

FlightController 1
  • controller_flight S1
Cooler 1
  • cooler S3
Power 1
  • power_plant S3
QuantumDrive 1
  • quantum_drive S2
MidRangeRadar 1
  • radar S2
Shield 1
  • shield_generator_left S3
Cargo 8
  • mining_pod_1 S1
  • mining_pod_2 S1
  • mining_pod_3 S1
  • mining_pod_4 S1
  • mining_pod_5 S1
  • mining_pod_6 S1
  • mining_pod_7 S1
  • mining_pod_8 S1
2
  • cockpit_flair_hang S1
  • paint S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.