Aegis Eclipse

Aegis Dynamics · Stealth Bomber · flight ready

The Aegis Eclipse is a stealth bomber ship from Aegis Dynamics with a crew of 1. It moves at 210 m/s in SCM and 1,100 m/s in NAV mode, on 27,044 hull HP and 4,488 shield HP. No in-game purchase price is reported for this build. On the pledge store it lists at $300.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
58,598 kg
Hull HP
27,044
Shield HP
4,488
Size class
2
Length
24.5 m
Beam
24.5 m
Height
5 m
Pledge (USD)
$300

In-game price & where to buy

UEX has no in-game purchase or rental report for this ship. That means no report, which is different from not for sale. Pledge store price: $300.

Flight performance

SCM speed
210 m/s
Max (NAV)
1,100 m/s
Boost fwd
510 m/s
Boost back
215 m/s
0 → SCM
2.67 s
0 → max
13.98 s
Pitch
38 °/s
Yaw
31 °/s
Roll
115 °/s
Pitch (boost)
45.6 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
4,488
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
167,389 km/s
Quantum range
54 million km
Spool time
4.9 s
10 Gm jump
75 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
1,474
EM (idle)
4,092
EM (max)
8,292

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Stealth Bomber
SCM speed 210 m/s 115 / 234 1 / 1
Max (NAV) speed 1,100 m/s 126 / 234 1 / 1
Pitch rate 38 °/s 123 / 234 1 / 1
Max pilot-gun DPS (burst) 1,320 DPS 156 / 192 1 / 1
Max sustained pilot DPS (60 s) 1,246 DPS 156 / 192 1 / 1
Max pilot alpha (one volley) 1,584 damage 156 / 192 1 / 1
Hull HP 27,044 HP 126 / 234 1 / 1
Shield HP 4,488 HP 149 / 234 1 / 1

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

More from Aegis Dynamics

All hardpoints

MidRangeRadar 1
  • radar S1
FlightController 1
  • controller_flight S1
GunTurret 2
  • weapon_left S2
  • weapon_right S2
Cooler 2
  • cooler S1
  • cooler_2 S1
Power 1
  • powerplant S1
Shield 2
  • shield_generator_A S1
  • shield_generator_B S1
MissileRack 1
  • torpedorack S3–10
3
  • paint S1
  • cockpit_flair S1
  • cockpit_flair_hang S1
QuantumDrive 1
  • quantum_drive S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.