Aopoa San'tok.yāi

Aopoa · Medium Fighter · flight ready

The Aopoa San'tok.yāi is a medium fighter ship from Aopoa with a crew of 1. It moves at 227 m/s in SCM and 1,161 m/s in NAV mode, on 10,976 hull HP and 10,560 shield HP. In game it sells for 9,355,500 aUEC at Astro Armada - Area 18. On the pledge store it lists at $240.

Compare this ship side by side →

Overview

Crew
1
Cargo
0 SCU
Mass
95,404 kg
Hull HP
10,976
Shield HP
10,560
Size class
2
Length
24 m
Beam
23 m
Height
23 m
Pledge (USD)
$240

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 9,355,500 Astro Armada - Area 18 Stanton 18d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report.

Flight performance

SCM speed
227 m/s
Max (NAV)
1,161 m/s
Boost fwd
493 m/s
Boost back
225 m/s
0 → SCM
4.91 s
0 → max
25.14 s
Pitch
58 °/s
Yaw
58 °/s
Roll
160 °/s
Pitch (boost)
69.6 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. This is a single-seat ship, so guns in its turrets count too. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
10,560
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
161,411 km/s
Quantum range
48 million km
Spool time
4.4 s
10 Gm jump
74 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
8,355
EM (idle)
33,128
EM (max)
53,708

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Medium Fighter
SCM speed 227 m/s 46 / 234 5 / 19
Max (NAV) speed 1,161 m/s 82 / 234 6 / 19
Pitch rate 58 °/s 46 / 234 2 / 19
Max pilot-gun DPS (burst) 8,166.8 DPS 43 / 192 6 / 17
Max sustained pilot DPS (60 s) 5,628 DPS 44 / 192 7 / 17
Max pilot alpha (one volley) 4,500 damage 47 / 192 8 / 17
Hull HP 10,976 HP 179 / 234 18 / 19
Shield HP 10,560 HP 95 / 234 1 / 19
In-game price 9,355,500 aUEC 115 / 140 3 / 3

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Aopoa

Other Medium Fighter ships

All hardpoints

2
  • cockpit_flair S1
  • paint S1
QuantumDrive 1
  • quantum_drive S1
Shield 1
  • shield_generator S2
Power 2
  • power_plant_right S1
  • power_plant_left S1
Cooler 2
  • cooler_right S1
  • cooler_left S1
MidRangeRadar 1
  • radar S1
Misc 1
  • avionics S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.