RSI Zeus Mk II ES Wikelo Work Special

Roberts Space Industries · Expedition

The RSI Zeus Mk II ES Wikelo Work Special is a expedition ship from Roberts Space Industries with a crew of 3–9 and 32 SCU of cargo. It moves at 205 m/s in SCM and 1,100 m/s in NAV mode, on 32,000 hull HP and 14,400 shield HP. No in-game purchase price is reported for this build.

Compare this ship side by side →

Overview

Crew
3–9
Cargo
32 SCU
Mass
301,199 kg
Hull HP
32,000
Shield HP
14,400
Size class
3
Length
46 m
Beam
35 m
Height
9 m

Which containers fit its 1 cargo grid, from 1 to 32 SCU.

In-game price & where to buy

UEX has no in-game purchase or rental report for this ship. That means no report, which is different from not for sale.

Flight performance

SCM speed
205 m/s
Max (NAV)
1,100 m/s
Boost fwd
405 m/s
Boost back
210 m/s
0 → SCM
2.26 s
0 → max
12.15 s
Pitch
32 °/s
Yaw
32 °/s
Roll
110 °/s
Pitch (boost)
38.4 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. Guns inside turrets are left out on multi-crew ships, because the game data does not say which seat fires them. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
14,400
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
326,114 km/s
Quantum range
798 million km
Spool time
6.2 s
10 Gm jump
70 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
12,404
EM (idle)
46,135
EM (max)
71,479

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Expedition
SCM speed 205 m/s 133 / 234 2 / 13
Max (NAV) speed 1,100 m/s 126 / 234 2 / 13
Pitch rate 32 °/s 166 / 234 3 / 13
Max pilot-gun DPS (burst) 2,532 DPS 118 / 192 7 / 10
Max sustained pilot DPS (60 s) 2,163 DPS 119 / 192 7 / 10
Max pilot alpha (one volley) 1,950 damage 133 / 192 7 / 10
Hull HP 32,000 HP 116 / 234 11 / 13
Shield HP 14,400 HP 85 / 234 12 / 13
Cargo 32 SCU 63 / 118 11 / 13

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

More from Roberts Space Industries

Other Expedition ships

All hardpoints

Cooler 2
  • cooler_left S2
  • cooler_right S2
Power 2
  • power_plant_left S2
  • power_plant_right S2
Shield 4
  • shield_generator_4 S2
  • shield_generator_1 S2
  • shield_generator_2 S2
  • shield_generator_3 S2
QuantumDrive 1
  • quantum_drive S2
4
  • battery_2 S2
  • computer S2
  • battery_1 S2
  • paint S1
MidRangeRadar 1
  • radar S3
FlightController 1
  • controller_flight S1
GunTurret 2
  • gun_left S4
  • gun_right S4
LifeSupportGenerator 1
  • lifesupport S2

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.