RSI Hermes

Roberts Space Industries · Medium Freight · flight ready

The RSI Hermes is a medium freight ship from Roberts Space Industries with a crew of 2–3 and 288 SCU of cargo. It moves at 180 m/s in SCM and 1,200 m/s in NAV mode, on 118,700 hull HP and 14,400 shield HP. In game it sells for 7,110,180 aUEC at Teach's Ship Shop - Levski, or rents from 187,110 aUEC a day. On the pledge store it lists at $220.

Compare this ship side by side →

Overview

Crew
2–3
Cargo
288 SCU
Mass
663,194 kg
Hull HP
118,700
Shield HP
14,400
Size class
5
Length
73 m
Beam
58 m
Height
14 m
Pledge (USD)
$220

Which containers fit its 2 cargo grids, from 1 to 32 SCU.

In-game price & where to buy

TypeaUECTerminalSystemReported
Buy 7,110,180 Teach's Ship Shop - Levski Nyx 16d
Rent / day 187,110 Regal Luxury Rentals - New Babbage Interstellar Spaceport - New Babbage Stanton 19d
Rent / day 187,110 Traveler Rentals - August Dunlow Spaceport - Orison Stanton 17d
Rent / day 187,110 Traveler Rentals - Riker Memorial Spaceport - Area 18 Stanton 36d
Rent / day 187,110 Vantage Rentals - Lorville Stanton 26d

Prices as reported to UEX Corp, fetched 28 Oct 2026; crowd-sourced, so they can differ by shard and drift between reports. The Reported column is the age of each report.

Flight performance

SCM speed
180 m/s
Max (NAV)
1,200 m/s
Boost fwd
370 m/s
Boost back
170 m/s
0 → SCM
4.46 s
0 → max
29.75 s
Pitch
26 °/s
Yaw
26 °/s
Roll
60 °/s
Pitch (boost)
31.2 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. Guns inside turrets are left out on multi-crew ships, because the game data does not say which seat fires them. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
14,400
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
238,314 km/s
Quantum range
862 million km
Spool time
6.9 s
10 Gm jump
77 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
7,376
EM (idle)
26,925
EM (max)
47,165

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Medium Freight
SCM speed 180 m/s 172 / 234 5 / 17
Max (NAV) speed 1,200 m/s 62 / 234 2 / 17
Pitch rate 26 °/s 187 / 234 8 / 17
Max pilot-gun DPS (burst) 2,532 DPS 118 / 192 10 / 13
Max sustained pilot DPS (60 s) 2,163 DPS 119 / 192 10 / 13
Max pilot alpha (one volley) 1,950 damage 133 / 192 10 / 13
Hull HP 118,700 HP 36 / 234 5 / 17
Shield HP 14,400 HP 85 / 234 13 / 17
Cargo 288 SCU 21 / 118 6 / 17
In-game price 7,110,180 aUEC 98 / 140 4 / 12

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

Head to head

More from Roberts Space Industries

Other Medium Freight ships

All hardpoints

Cooler 2
  • cooler_01 S2
  • cooler_02 S2
Power 2
  • power_plant_01 S2
  • power_plant_02 S2
QuantumDrive 1
  • quantum_drive S2
MidRangeRadar 1
  • radar S2
LifeSupportGenerator 1
  • life_support S2
10
  • computer_02 S2
  • gravity_generator S2
  • computer_hermes S2
  • gravity_generator_hermes S2
  • battery S2
  • computer_01 S2
  • battery_hermes S2
  • paint S1
  • cockpit_flair_hang S1
  • cockpit_flair S1
Shield 4
  • shield_generator_02_hermes S2
  • shield_generator_01_hermes S2
  • shield_generator_03_hermes S2
  • shield_generator_04_hermes S2
GunTurret 2
  • weapon_left S4
  • weapon_right S4

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.