Anvil Valkyrie

Anvil Aerospace · Dropship · flight ready

The Anvil Valkyrie is a dropship ship from Anvil Aerospace with a crew of 5 and 90 SCU of cargo. It moves at 207 m/s in SCM and 1,110 m/s in NAV mode, on 90,053 hull HP and 21,120 shield HP. No in-game purchase price is reported for this build. On the pledge store it lists at $375.

Compare this ship side by side →

Overview

Crew
5
Cargo
90 SCU
Mass
632,918 kg
Hull HP
90,053
Shield HP
21,120
Size class
4
Length
48 m
Beam
38 m
Height
12 m
Pledge (USD)
$375

Which containers fit its 1 cargo grid, from 1 to 32 SCU.

In-game price & where to buy

UEX has no in-game purchase or rental report for this ship. That means no report, which is different from not for sale. Pledge store price: $375.

Flight performance

SCM speed
207 m/s
Max (NAV)
1,110 m/s
Boost fwd
431 m/s
Boost back
245 m/s
0 → SCM
3.55 s
0 → max
19.05 s
Pitch
34 °/s
Yaw
29 °/s
Roll
98 °/s
Pitch (boost)
40.8 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. Guns inside turrets are left out on multi-crew ships, because the game data does not say which seat fires them. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting interactive

Swap the shield generators, power plant, coolers and quantum drive. Shield, power, cooling and quantum figures below update with the fit. Component data from build 4.10.2-LIVE.12881860.

Shield HP
21,120
Shield regen
– HP/s
Power requested
– of – segments
Cooling requested
– of – segments

Shield HP adds the strongest 2 generators, because this ship powers at most 2 at once (its shield power pool). Power and cooling are what the ship requests with shields up: the rest of the ship as the game data gives it, plus the fitted shields and coolers at their maximum draw. Requests above supply are normal; the in-game power pips decide what runs. Quantum range is the ship's quantum fuel divided by the fitted drive's fuel use. These relations were checked against every stock ship in the data before use. Saved on this device and shareable by link together with the gun build.

Quantum travel

Quantum speed
238,314 km/s
Quantum range
706 million km
Spool time
6.9 s
10 Gm jump
77 s

With the stock quantum drive. Fit another drive above and these figures follow it.

Signatures

IR
10,979
EM (idle)
43,499
EM (max)
64,043

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Dropship
SCM speed 207 m/s 131 / 234 3 / 6
Max (NAV) speed 1,110 m/s 123 / 234 3 / 6
Pitch rate 34 °/s 161 / 234 4 / 6
Max pilot-gun DPS (burst) 4,083.4 DPS 93 / 192 6 / 6
Max sustained pilot DPS (60 s) 2,814 DPS 96 / 192 6 / 6
Max pilot alpha (one volley) 2,250 damage 106 / 192 6 / 6
Hull HP 90,053 HP 52 / 234 1 / 6
Shield HP 21,120 HP 52 / 234 1 / 6
Cargo 90 SCU 43 / 118 3 / 3

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

More from Anvil Aerospace

Other Dropship ships

All hardpoints

Power 2
  • powerplant_right S2
  • powerplant_left S2
Shield 2
  • shield_generator_left S2
  • shield_generator_right S2
FlightController 1
  • controller_flight S1
Cooler 2
  • cooler_left S2
  • cooler_right S2
QuantumDrive 1
  • quantum_drive S2
MidRangeRadar 1
  • radar S2
3
  • paint S1
  • cockpit_flair S1
  • cockpit_flair_hang S1

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.