Aegis Idris-P

Aegis Dynamics · Frigate · flight ready

The Aegis Idris-P is a frigate ship from Aegis Dynamics with a crew of 22–28 and 1,374 SCU of cargo. It moves at 110 m/s in SCM and 850 m/s in NAV mode, on 18,015,000 hull HP and 2,112,000 shield HP. No in-game purchase price is reported for this build. On the pledge store it lists at $1,900.

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Overview

Crew
22–28
Cargo
1,374 SCU
Mass
38,292,438 kg
Hull HP
18,015,000
Shield HP
2,112,000
Size class
6
Length
243 m
Beam
127 m
Height
57.5 m
Pledge (USD)
$1,900

Which containers fit its 25 cargo grids, from 1 to 32 SCU.

In-game price & where to buy

UEX has no in-game purchase or rental report for this ship. That means no report, which is different from not for sale. Pledge store price: $1,900.

Flight performance

SCM speed
110 m/s
Max (NAV)
850 m/s
Boost fwd
220 m/s
Boost back
125 m/s
0 → SCM
5.52 s
0 → max
42.67 s
Pitch
6 °/s
Yaw
6 °/s
Roll
11 °/s
Pitch (boost)
9 °/s

Acceleration and boosted handling are the numbers most loadout tools skip; they decide fights as much as DPS.

Weapon fitting interactive

0 DPS burst

Fit a pilot gun to each hardpoint; the totals update live. Gun data from build 4.10.2-LIVE.12881860. Opens on the highest-burst gun per slot.

Burst
0 DPS
Sustained (60 s)
0 DPS
Alpha (one volley)
0

Pilot-fired guns only, at the size each mount accepts. Guns inside turrets are left out on multi-crew ships, because the game data does not say which seat fires them. Sustained is the average damage per second over 60 seconds of holding the trigger: burst DPS times the share of that time the gun can fire, then capped by the magazine. For an energy gun the share is fire time / (fire time + recharge delay + recharge time), where fire time is the capacitor load divided by shots per second. For a gun with overheat data it is time to overheat / (time to overheat + cooldown). A ballistic magazine that empties inside the minute caps it at rounds x damage per shot / 60. The ship's shared weapon power pool is not modeled. Alpha is the damage of every fitted gun firing once. Gimbal tracking and missiles are not modeled. Your build is saved on this device and shareable by link.

Component fitting

The stock quantum drive on this vehicle is not in the item catalog, so fitted totals cannot be computed.

Quantum travel

Quantum speed
974,245 km/s
Quantum range
514 million km
Spool time
9 s

Stock quantum drive as extracted from the game data.

Signatures

IR
12,647
EM (idle)
65,440
EM (max)
101,780

Infrared and electromagnetic emission with the stock loadout. Lower is harder to detect and lock.

How it compares

MetricValueRank of all shipsRank in Frigate
SCM speed 110 m/s 224 / 234 1 / 3
Max (NAV) speed 850 m/s 229 / 234 1 / 3
Pitch rate 6 °/s 231 / 234 1 / 3
Max pilot-gun DPS (burst) 145,833.3 DPS 1 / 192 1 / 3
Max sustained pilot DPS (60 s) 98,182.2 DPS 1 / 192 1 / 3
Max pilot alpha (one volley) 288,320 damage 1 / 192 1 / 3
Hull HP 18,015,000 HP 1 / 234 1 / 3
Shield HP 2,112,000 HP 2 / 234 1 / 3
Cargo 1,374 SCU 4 / 118 1 / 3

Rank 1 is best (highest, or cheapest for price) among ships that carry that figure in this build's data. Full lists: ship rankings.

Related ships

More from Aegis Dynamics

All hardpoints

QuantumDrive 1
  • quantum_drive S4
SeatAccess 22
  • right_lower_turret_seataccess S1–4
  • left_lower_turret_seataccess S1–4
  • front_turret_seataccess S1–4
  • left_turret_seataccess S1–4
  • rear_upper_turret_left_seataccess S1–4
  • seat_access_copilot S1–4
  • seat_access_captain S1–4
  • seat_access_pilot S1–4
  • seat_access_bridge_mid_left S1–4
  • seat_access_bridge_mid_right S1–4
  • seat_access_bridge_rear_left S1–4
  • seat_access_bridge_rear_right S1–4
  • seat_access_rear_bridge_back_right S1–4
  • seat_access_rear_bridge_front_right S1–4
  • seat_access_rear_bridge_front_left S1–4
  • seat_access_rear_bridge_back_left S1–4
  • rear_turret_tail_seataccess S1–5
  • right_turret_seataccess S1–4
  • rear_upper_turret_right_seataccess S1–4
  • seataccess_atc_01 S1
  • seataccess_atc_02 S1
  • seataccess_atc_03 S1
9
  • landingpad_03 S1–9999
  • landingpad_02 S1–9999
  • landingpad_01 S1–9999
  • landingpad_04 S1–9999
  • nose_railgun S10
  • seat_access_brig S1
  • dashboard_captain S1
  • paint S1
  • missile_launcher S8
SeatDashboard 14
  • brig_controller_dashboard S1
  • dashboard_pilot_left S1
  • dashboard_copilot_right S1
  • dashboard_bridge_mid_left S1
  • dashboard_bridge_rear_left S1
  • dashboard_bridge_mid_right S1
  • dashboard_bridge_rear_right S1
  • dashboard_rear_bridge_back_left S1
  • dashboard_rear_bridge_back_right S1
  • dashboard_rear_bridge_front_right S1
  • dashboard_rear_bridge_front_left S1
  • dashboard_atc_01 S1
  • dashboard_atc_02 S1
  • dashboard_atc_03 S1
PDCTurret 11
  • pdc_01 S2
  • pdc_02 S2
  • pdc_03 S2
  • pdc_04 S2
  • pdc_05 S2
  • pdc_06 S2
  • pdc_07 S2
  • pdc_08 S2
  • pdc_09 S2
  • pdc_10 S2
  • pdc_11 S2

Full component slots (shields, coolers, power plant, quantum drive) shown above; interactive fitting for those is coming. The weapon DPS fitter is live higher on this page.